![]() ![]() It begs the question "Why bother?" if Buddy Simulator 1984's entire concept fails in execution. This almost works, but for some reason not all available commands are automatically detected. There is an auto-fill feature that makes the game flow more fluidly. Measures were taken to make the command line less tedious. Buddy Simulator 1984 ends up being a chore to play with a controller and is almost unplayable in handheld mode due to the microscopic font. The game requires frequent manual typing of words and phrases, or commands that are very specific. The issue in this Nintendo Switch port of Buddy Simulator 1984 is that the genre it is emulating does not work at all on the console. To get the most out of it, expect to have to endure some lengthy build up that is intended to make the software feel more authentic. Buddy Simulator 1984 is a bit of a slow burn at first. There are a lot of simple minigames that flesh out the experience and add flavour. The answer is not so simple, and the various endings to earn encourage replays. ![]() The game asks a simple yet penetrating question that is rarely explored: "What is a friend?". There are some raw moments where it can feel like an abusive relationship. The "Buddy" in Buddy Simulator 1984 feels like a real person. The only issue is just how far things will go and how uncomfortable it can get. The premise is that the player is interacting with computer software that becomes aware, and it wants to become friends. It requires an appreciation for retro text-based adventures and a love for creepy pasta. Buddy Simulator 1984 is not a game for everyone. ![]()
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